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Will your child’s future job still exist in 20 years?

AI will replace many careers,

but healthcare won’t be among them.

  • Memorizing facts won’t compete with video games. Purpose will. Children work hard when they see who they could become.
     

  • The journey to top schools does not begin with pressure. 
    It begins with fascination.
     

  • Through immersive learning experiences we help children see themselves as future healthcare professionals.

Our Mission

Transform students to love science, excel in school, pursue high-impact careers. Help close the USA's widening STEM talent gap.

  • Spark personal transformation through hands-on learning

  • Boost academic success and expand college/career access

  • Strengthen the STEM workforce pipeline for the U.S. economy

  • Deliver immersive, scalable STEM education — now, not someday

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Why Virtual Reality?

VR Brings a New Dimension

to STEM Learning

  • ​​Tech Savvy - Engages today's students.

  • Built-In Focus Mode - No phones, no chit-chat, zero distraction.

  • Go Where Textbooks Can't - No risks. No travel. No limits.

  • Learn by Seeing and Touching - Not just reading.

Subjects Covered

Human Anatomy 
Elementary, Middle and High School Level

  • Labs covering skeletal, muscular, digestive, respiratory, cardiovascular system, vision and hearing.

  • These content are all aligned with high school standards to reinforce concepts and spark curiosity while making STEM unforgettable.

Programs

Weekly Sessions In OC Schools

  • Instructor-Led Introduction: instructor introduces the virtual lab space and tools, and explains the core scientific concepts for that lesson.

  • Self-Guided VR Exploration:  Each student receives their own VR headset and explores the lab at their own pace, guided by VR doctor audio assistant. 

  • Instructor Q&A and Concept Review: Headsets come off for a live discussion to reinforce key NGSS learning objectives and answer students’ questions. 

  • VR Learning Games: students rebuild anatomical systems, or play interactive quiz games where they locate structures as prompted by the VR doctor.

Testimonials

Testimonials

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"I am Seoyeon Chloe Yoo, an undergraduate student majoring in Neurobiology at UCI. I believe VR is extremely valuable in STEM because it bridges the gap between microscopic molecular events and macroscopic biological outcomes, connections that are often difficult to understand with traditional materials alone. 
 

I first met Professor Bardoczi in his Physics 3C (General Physics) course where I experienced how clearly and calmly he explains concepts that many students find challenging, such as quantum mechanics and modern physics. His teaching helped me approach complex topics with confidence, and I am certain that students learning through Einstein’s Horizon will also feel that same support and clarity."

Seoyeon Chloe Yoo
UCI Neurobiology student

Meet Our Team

Led by UCI Physics Professor, Taught By Top UCI STEM Students

  • Founder researches nuclear energy and STEM ed-tech

  • Family-run company with U.S. Navy veteran roots

  • Instructors are top-tier STEM students from UC Irvine

  • United by a mission to bring world-class science education to every student

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Our Partners

UCI ANTrepreneur Center
We use the UC Irvine ANTerpreneur Center's Micro-Internship program to hire top UCI students.
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Our technology partner developing interactive 3D visualizations via generative artificial intelligence.
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